Objectives google doc: https://docs.google.com/docume…lV2Rw69MqjJ6hhoLPcg/edit#
The following objectives are suggested but recommended actions. Pilots are not obligated to follow it but accomplishment of the objectives will be beneficial for the power overall.
Update 5 Nov, 8:00 UTC
Preparation: Not possible
Expansion: Secondary
Fortification: Primary
Undermining: Not recommended
We're at galactic standing #6 and in turmoil with three systems at risk. We had a total of 16 systems undermined last turn with 3 of them left unfortified.
I can't stress enough how important it is to fortify this list from top to bottom. The systems closer to the top are farther and more prone to undermining so they should be taken care of earlier. Everything closer to the bottom is closer and are at low risk of being undermined so we can save those for last.
All pilots are recommended to commit to fortifying to get our CC back in order.
Preparation
Prepare the following systems in order of priority:
Turmoil, not possible to prepare any system.
Do not prepare anything that is farther than 110 ly unless you can guarantee that you or your group can fortify that system every week. Optimal distance is approximately 91 ly (fortification cost = undermining cost)
Do not merit grind randomly. Ask around on how to make merits if you're not sure.
Expansion:
HIP 3603
Fortifications:
Full list of priority systems arranged in order of importance:
HIP 105391
HIP 95256
Cailli (platform only)
Bellaung
Blod
HIP 116045
Aurawala (platform only)
LTT 1289 (short range)
Cartoi
Kapoongzi (short range)
Yan Musu
HIP 114709
Pardis
Hotototo (platform only)
Syntheng
Conii (platform only)
Kaukhe
Lulus
Duryampas
Grovichun
Kauruku
Duro
Tsanla
Aowica
Djira
Gandillava
Gabjaujis (short range)
Qi Yun Cech
Lusonnunga
Wababa (short range)
Doolona (short range)
Halbara (short range)
Asvincegin (short range)
Di Yomi (short range)
Kaukamal (platform only)
Ch'eng (short range)
Other relevant systems due to being either a trade system, counter for merit grinding systems or a home base for a player group
Munshin
Zhao
Guuguyni
Aluriates
Ienpalang
Theta Octantis
Koyans
Non-priority systems that are easy to fortify with an income that is not too low
Maiki
Wonomi (platform only)
Erisha (platform only)