Woche 23 ab dem 05.11.2015

  • Objectives google doc: https://docs.google.com/docume…lV2Rw69MqjJ6hhoLPcg/edit#


    The following objectives are suggested but recommended actions. Pilots are not obligated to follow it but accomplishment of the objectives will be beneficial for the power overall.
    Update 5 Nov, 8:00 UTC
    Preparation: Not possible
    Expansion: Secondary
    Fortification: Primary
    Undermining: Not recommended


    We're at galactic standing #6 and in turmoil with three systems at risk. We had a total of 16 systems undermined last turn with 3 of them left unfortified.


    I can't stress enough how important it is to fortify this list from top to bottom. The systems closer to the top are farther and more prone to undermining so they should be taken care of earlier. Everything closer to the bottom is closer and are at low risk of being undermined so we can save those for last.


    All pilots are recommended to commit to fortifying to get our CC back in order.


    Preparation
    Prepare the following systems in order of priority:
    Turmoil, not possible to prepare any system.


    Do not prepare anything that is farther than 110 ly unless you can guarantee that you or your group can fortify that system every week. Optimal distance is approximately 91 ly (fortification cost = undermining cost)
    Do not merit grind randomly. Ask around on how to make merits if you're not sure.


    Expansion:

    HIP 3603

    Fortifications:


    Full list of priority systems arranged in order of importance:


    HIP 105391
    HIP 95256
    Cailli (platform only)
    Bellaung
    Blod
    HIP 116045
    Aurawala (platform only)
    LTT 1289 (short range)
    Cartoi
    Kapoongzi (short range)
    Yan Musu
    HIP 114709
    Pardis
    Hotototo (platform only)
    Syntheng
    Conii (platform only)
    Kaukhe
    Lulus
    Duryampas
    Grovichun
    Kauruku
    Duro
    Tsanla
    Aowica
    Djira
    Gandillava
    Gabjaujis (short range)
    Qi Yun Cech
    Lusonnunga
    Wababa (short range)
    Doolona (short range)
    Halbara (short range)
    Asvincegin (short range)
    Di Yomi (short range)
    Kaukamal (platform only)
    Ch'eng (short range)

    Other relevant systems due to being either a trade system, counter for merit grinding systems or a home base for a player group

    Munshin
    Zhao
    Guuguyni
    Aluriates
    Ienpalang
    Theta Octantis
    Koyans

    Non-priority systems that are easy to fortify with an income that is not too low


    Maiki
    Wonomi (platform only)
    Erisha (platform only)

    There's never time to do it right, but there's always time to do it over.