Erster
Wir sind raus aus dem Aufruhr!!! Endlich hat die Olle kein Defizit mehr...
Quelle: https://docs.google.com/docume…9MqjJ6hhoLPcg/edit?pli=1#
Aktuelle Ziele:
Preparation - Primary
Fortification - Secondary
Expansion - Not Possible
Undermining - Tertiary
1.1. Summary of Main Objectives
Bug Reports
- Kwatsu was lost during the turnover which shouldn’t have happened. We fortified enough to keep our turmoil systems. Please submit tickets to FD.
Expansion
- No systems to expand.
Fortification
- Long distance/High volume ships: (Kwatsu), Kalana, Kelin Samba
- Small to medium ships: Cailli
- Short distance ships: Theta Octantis, Wababa, Doolona (Nearby systems with actual radius income > 62; upkeep undermined - upkeep)
- Stop fortifying at 100%.
Do not fortify unwanted systems.
Preparation
- Isiti
- Yen Hsini
- If Kwatsu is reinstated and Syntheng is rightfully removed, then we will replace one of these two with Syntheng.
Combat (Guardian Angels)
- Clear the skies of any control systems being undermined.
- Clear the skies of any expansion systems being opposed.
- Lethal force authorised.
1.2. Additional Optional Objectives
Send in your suggestions for preparation systems in Turn 12 (Suggestion Form)
There are bug report threads relevant to Aisling Duval over in the Frontier Forums, join the discussion there. See the Additional Notes section for the links to the threads. Keep them active to attract dev attention.
Visit and converse in the other threads put up in other forums to maximize exposure. See Additional Notes.
2. Important Notices
Fortification in order of priority:
1. Systems already undermined/Systems that were undermined last turn.
2. Systems being undermined (fortification is less than undermining)
3. Platform only systems (for small and medium sized ships only)
4. Systems close to HQ (faster, easier - we can get more done faster)
5. Systems being undermined (fortification is greater than undermining)
6. Systems far from HQ (more difficult to fortify)
Specific targets in groups of 3 are listed below.
Tip 1: Avoid fortifying systems with a radius income less than 62 unless specified.
Do Not Fortify (Turn 11: avoid fortifying these systems before wanted systems are complete) (arranged from most allowable to least allowable):
Anything that is already 100% fortified
Lambda 1-Tucanae and Karsuki Ti
Woyo Mina (56 actual profit)
Karakasis (52)
HIP 116710 (44)
Kanuket (43)
Okua’gsa (36)
CD-68 29 (36)
Grebegus (31)
HIP 10786 (28)
Clido Pi (25)
Daibo (25)
Shapsugabus (16)